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Performer's Showcase: Life at the Odd Ball
Text and Photos by MARCHENA RAJAL
TunaShavaDancingWelcomeGuests
Tuna and Shava Dancing to Welcome Guests
It is easy to agree with the idea that Second Life is a magical place – a place where possibilities seem endless. Yet there is one place in-world that reaches beyond the endless: the magical world of Tuna Oddfellow and Shava Suntzu. This dynamic, pioneering performing machinima arts team orchestrates some of the most awe-striking mixed media animation events in Second Life. Hosting psychedelic animated machinima dance parties on a bi-weekly basis at their sim called slurl_icon The Research Center. Their two-hour long magic shows have gained a loyal following of various avatars, young and old, from all over the grid who come to enjoy the relaxing, yet fun and adventurous atmosphere Tuna and Shava orchestrate. Tuna is the magician performer extraordinaire and Shava is the technical and administrative backbone in their brain-shaped wonder world called, “The Odd Ball.”

When you attend an Odd Ball, you are enveloped in a world of color, movement, light, and music that spirals you on a journey of adventurous relaxation. Indeed, on the Oddfellow Studios website, their mission is clear: to offer real life relaxation and to inspire wonder and astonishment. For it is in the realm of wonder and astonishment that the impossible is made possible, and as Tuna is fond of saying, “We do a few impossible things.”

Tuna and Shava are unique in the work they do and the service they offer. They are currently processing 3 patents for various aspects of their work. Having real life experience as staff and faculty at some of the best universities in the country (University of Mass-Amherst, MIT, University of North Carolina-Chapel Hill, to name a few), this dynamic magical team continues to pioneer in Second Life, spearheading a continuous evolution for avatars to realize more impossible possibilities where Second Life experiences illumine our real life imaginations. When I sat and talked with Tuna and Shava, they shared how magic brought them to Second Life, and how magic allows them to enhance virtual living in unique and awesome ways.

Marchena Rajal: I want to learn how you've made an impact here in SL. How long have you been doing the magic shows?

DefyingGravityOddBall
Defying Gravity at the Odd Ball
Shava Suntzu: Well, in summer of 2007 we didn't have nearly the same show, but there was enough that Tuna got declared "most talented avatar in SL" from NBC's America's Got Talent's "Avatars Got Talent" competition here.  He won a million lindens (about US$4000) and was on America’s Got Talent on NBC broadcast twice that summer, as an avatar. Tuna's a magician in real life. Soon after we met (in 2005), I started helping with the shows

Tuna Oddfellow: I do a few impossible things.

Shava Suntzu: I'm more the business/technology part of the partnership.

Marchena Rajal: How do you help Shava? How is the production that you two put on - a two-man show?

Shava Suntzu: Well, in addition to the infrastructural and tech support work, and business end, I am also the Mistress of Ceremonies and often firefighter during the shows.  And I give advice on how the effects should look, but mostly that's Tuna's.

Marchena Rajal: What do you mean by "you’re a firefighter"?

Shava Suntzu: SL may crash; one or both of Tuna's avatars may crash during the show; sometimes tech support is more emergency- based, although it happens less now that we have more modern machines. But it used to be bubble gum and baling wire, as it were.

Marchena Rajal: Yes, your show is very graphics heavy - do you find that your attendees dash in and out?

Shava Suntzu: Some stay the whole show. Some come for a half hour and that's what they want to do. It's a matter of taste, I think. Some people stay the whole twq hours and want more.

Marchena Rajal: How do avatars find out about your shows?

Shava Suntzu: A lot is by word of mouth, some by media. Some find out about us by events we do for companies, or benefits, or whatnot.

DancingRelaxationFreedomOddBall
Dancing for Relaxation and Freedom at the Odd Ball
Marchena Rajal: Are you the only magician in SL? I am betting that you are.

 

Shava Suntzu: Not nearly! At one point we were trying to organize a virtual chapter of the International Brotherhood (sic) of Magicians here. We had a good way along of getting permission to have a virtual chapter, but there was this Henny Penny issue. We didn't want to be the only one organizing and no one would step up.

Marchena Rajal: Why do you think that was the case?

Shava Suntzu: Oh, I don't know that there are many magicians doing *virtual* magic shows here -- these are real life magicians.They are busy people, and I think a lot of folks come here to escape real life.

Marchena Rajal: What makes what you do, different from what other SL magicians do? What do you think is magical about your show?

Shava Suntzu: We sometimes talk about the show being a magic show, but it's really inspired by the *goal* of magic, which is to inspire wonder and astonishment in people. What Tuna says is, he came here in 2005 wondering how you can evoke that feeling of wonder in a world where people fly on day one?

Marchena Rajal: Right.

Shava Suntzu: Cutting an AV in half isn't very awe inspiring.

Marchena Rajal: No it is not, lol

Shava Suntzu: So how do you get people to drop their jaws?

Marchena Rajal: But making another worldly avatar, feel other worldly in-world...

Shava Suntzu: And to a large extent the show is the product of that investigation.

Marchena Rajal: I think you approach that very well.

Shava Suntzu: It's an evolving product, not an end product. And it's led places we never anticipated (3 patents in draft, real life company, investors, adventures....)

Marchena Rajal: What possibilities do you see happening for magic in SL as the world evolves?

Shava Suntzu: This is, in a way, the step beyond stage or traditional magic. We do "mixed reality" magic though, and use the virtual world for that.

Marchena Rajal: Are there any rules for attendees at your shows? Any kinds of avatars, you do not accommodate?

Shava Suntzu: Well, we ask that people act kindly to one another. We don't say no furries or no child AVs as some people do. We do like people to keep it non-sexualized, and act maturely and kindly because people come there to relax and we like the environment to stay friendly. Although with the new rating system, we changed the rating of the sim to mature, so people could actually talk about, oh, gender politics, or legalizing marijuana, without violating Linden law.

Marchena Rajal: I'm not clear on how the new rating system would affect you guys?

Shava Suntzu: The new rating system rates PG like Disney would rate G-7. No controversial conversational topics. It's less so these days, but before we ratcheted up the show, our shows were very much more of an intellectual salon. We're not  fond of speech restrictions other than those based on civility.

Marchena Rajal: I'm with you on that. Are there any other programs that you do here at the Research Center?

Shava Suntzu: No, but we've been doing static and animated art pieces all over the grid. We got a grant (from the MacArthur Foundation) for an installation at the International Justice Center last year that made it into their trade paperback about the opening. [LINK TO REZ LIBRIS ARTICLE HERE]

Marchena Rajal: Oh my - that's wonderful - you have accomplished a lot in this world. Have you guys, by any chance, met any of the people you've met in SL, in real life?

Shava Suntzu: Oh, yes -- we've been to SLCC three years now

Marchena Rajal: Ah :-) I look forward to going

Shava Suntzu: And there's a Boston SL/RL meetup. We're very transparent about our real lives. We don't require anyone else to be, but we welcome people who wish to be. I've been online since 1982, so I'm used to the idea of collaborating online with people I only get to meet, sometimes years later.

Marchena Rajal: You're pioneers!

Shava Suntzu: Vint Cerf (reporter’s note: considered “father of the internet” see http://en.wikipedia.org/wiki/Vint_Cerf, for more information on Vint Cerf) once told me I was probably one of the first 50 women engineers on the Internet

Marchena Rajal: Wow, so in real life you're an engineer Shava?

Shava Suntzu: I've been dancing on the edges of technology and society for several decades now. I stole my education from MIT, after dropping out of Bryn Mawr College (PA) (anthropology) in the late 70's, and got scooped up by the computer industry. And at 18, I was thinking, "Well, I'll do this computer stuff until I figure out what to do with my life." Dean Balestri told me and my mom, "At Bryn Mawr we like to *form* our girls, and Shava came to us already formed.”  I was Chief Software Engineer at DEC at the age of 23 in 1982, when I first got online.

Marchena Rajal: Shava, Tuna, I have one more question: When you are not doing shows here in SL, what do you guys do for your own source of SL entertainment or downtime?

Shava Suntzu: We go dancing, a lot of times at friends' shows -- we know a lot of musicians and artists here. We go to events related to business or art in SL, or tech events, Metanomics, Science Friday, that sort of thing. I'm a member of several literary groups here. And I also am an avid online gamer, in other environments than SL -- the "games" in SL aren't nearly as good, to my mind, as the dedicated MMOs.

Marchena Rajal: Have you guys ever meet the "Lindens" in real life? I ask because you are pioneers of this world, possibly some of the oldest AVs in this world…

Shava Suntzu: Oh, yes, we're connected to several of the Boston Lindens on a regular basis, socially. We see them at lots of events, and have lunch or something every so often. We're supposed to go do a demo mixed reality odd ball over at the Boston Linden Labs office some time, but they haven't given us a date for it.

Marchena Rajal: Wow - that's impressive. I've learned a lot from our conversation this evening and have gained a heightened appreciation for SL as a place for real life possibilities.

Tuna Oddfellow: I am quite talkative but not the typist.

Marchena Rajal: Tis quite all right.

Shava Suntzu: Let me tell you what brought me into SL before you go.

Marchena Rajal: Yes, please do.

Shava Suntzu: I have worked with a lot of digital divide activism -- rural and poor urban US and also internationally. And was an active member of the omidyar.net community, which was a social network for catalysts of social change. In fall 2005, a group of folks from omidyar.net created a project in SL called Camp Darfur, which was a model of a refugee camp.

Marchena Rajal: gasp!

Shava Suntzu: It got huge international press, and was an early beacon for awareness of the situation in Darfur. I didn't think much about SL before that. I had alpha and beta tested There.com and this felt much the same. But when I saw virtual activism having a RL impact like that, a lightbulb went off.  So I came in world a couple months later, in 11/05, and got involved with nonprofit activism in SL. For my entire first year here, that was all I saw of SL, I had no interest in exploring the various entertainments here. Then I met Tuna in real life.

Tuna Oddfellow: I love hearing about us..

Marchena Rajal: Awwww :-)

Shava Suntzu: So for my first year in SL, I was a sort of frumpy AV, a "woman of a certain age," vaguely multiracial looking. It wasn't until I met Fish -- Tuna in real life -- that I created an AV very much like I look now, because I had to dress up to go out... :-)

Shava Suntzu: Tuna had  been here a few months longer than I had, actually -- 8/05. When he came in, there were 35K registered accounts. When I came in just a few months later, it had almost doubled, at 65K accounts.

Marchena Rajal: Wow!

Shava Suntzu: 5000 online at once strained the grid! :-)

Marchena Rajal: I hear that by the end of this year, it'll be at 2 million.

Shava Suntzu: Oh, but that's 2 million *active* accounts -- there are currently over 10 million registered. Back in 2005, this was 65K registered accounts. Many were alts or abandoned even then.

Marchena Rajal: Do you find that your relationship here helps your RL relationship?

Shava Suntzu: Our relationship is sort of seamless. We work together, play together, and so on, in both worlds. It's a wonderful partnership.

Shava Suntzu: Have you seen the business week article on us from last year?

http://www.businessweek.com/technology/content/feb2008/tc20080214_131079.htm . If you google Shava Suntzu or Shava Nerad or Tuna Oddfellow, you can find out a lot about us both worlds.

Marchena Rajal: I will do that. :-)

Shava Suntzu: When Tuna's mom saw the wedding machinima (referring to the Business Week article), I think it was the first time she thought maybe we weren't just playing games all day.

Marchena Rajal: Ahhhh; I bet it was beautiful.

Shava Suntzu: It's in Business Week, you can see it there. And there are nearly 30 You Tube videos now, I think. And you can also go to our website at: http://oddfellowstudios.com/media.html, for some selected links.

Marchena Rajal: Thank you; that's great!

Shava Suntzu: Thanks for the interest! :)

Marchena Rajal: Oh my HONOR!

Tuna Oddfellow: Like I said, we do a few impossible things! ;-)

Shava Suntzu: Dream in color! :-)



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Venue of the Month: Applause for the Rose Theater PDF Print E-mail

By DULCIE MILLS
Photos by CLARK ABISMO

Like many projects of its kind, this one started with two people and an idea that grew between them after much experimentation.  Kaya Angel, the creator, builder, and owner of the Rose Theater  and Angel Manor sim, explained that he and long-time friend, Eponie Angel, were already familiar with virtual worlds when they joined Second Life in its early days.  “If you come from a gaming background, you’ll want your SL experience to be much more immersive,” he said.  “Both I and Eponie had a fascination with virtual worlds because we both felt we had learned so much about ourselves from our experience within virtual worlds.  And to find a place that was so open and creative really excited us.”

therosetheater1 Although Kaya and Eponie knew they wanted to do something special in the new virtual world they’d joined, they weren’t sure what.  “We did not come into Second Life with a specific goal of building a theater or opera house and the path that led us to where we are today was one of many choices, changes and re-directions,” Angel said. “The initial idea was to build a venue for simple social interaction . . . As time went on, the venue was changed and adapted to transform from a simple ballroom to an active and working theater in which we focused on live performance.”

Up until very recently, the Rose Theater has not been very visible in SL.  This is the third version of the build, but it is now on a full sim and, after appearing in the SL showcase, it will soon be promoted by the Lindens in some new promotional videos they are creating. None of the versions of the theater was ever based on an original building except for a “small influence on the central lobby” that is similar to the main lobby of the Paris Opera House according to Angel. “There is a much greater sense of knowing it’s all from my head and that, as a builder, I have not just copied someone else’s work,” he added.therosetheater4

Angel sees several functions to the building:  to explore what an immersive environment means by making a place feel as real as possible and pulling the person behind the avatar into the world. “And we have also seen how people behave in the space,” Angel said, “The environment really seems to affect their conduct and the way they explore the space.  The venue wants to set new standards for production to SL performance.  Most venues just have a stage.  The artist jumps up on the stage and does their set and jumps off . . . I believe venues should be providing a visual aide to productions so people watch the artists and don’t just have them in the background while they scope the room reading profiles and IMing friends.”

Angel works in theater in real life doing technical design for a range of events. “The big difference here,” he said “is the professional production standards we add to all performances.”  The Rose theater offers free art exhibit spaces for people to use and also allows their opera house to be used by SL groups and residents for free to put on professional performances.

therosetheater2 While Angel has one furniture shop that pays for live artists at the venue, he funds the entire project on his own.  “I pay for the sim myself just to be able to share the buildings with the SL community,” he said.  “I am not rich . . . It  . . . means I can focus on performance and not get bogged down with making the sim a money maker.  . . I love SL and what it holds for the future and the way people will be able to interact and share.  I don’t regret a single penny I put into SL.  All the comments about the venue and how grateful people are to experience it make it worth every penny.”

Angel also gives credit to the original team that started the first Rose Theater:  himself, Eponie Angel, Kezzy Forwzy, and Elvera Lerner who is currently a performer with the group.

Upcoming events will include a variety of performances as well as the theater’s regular ballroom singers.  A Japanese Dance company will also be performing.  Their fifth big musical showcase is also in the works.  This is an event Angel does with Lerner who is also in real life theater.  The shows use musical themes to create a show featuring live music with a large production behind it.  With large changing sets that move and feel like a real set and changing lighting.  “We design these shows to be as slick as possible and seamless, as close to a real performance in a real theater as SL will allow,” Angel said.   For more information and a schedule, you can join the Rose Theater group or visit the venue web site http://www.impl.org.uk .

slurl_icon The Rose Theater



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Last Updated on Thursday, 10 September 2009 06:45
 
Kabuki: The Art of Singing and Dancing

By TIA MacBAIN
Photos by VERDE OTAARED

kabuki_05_1Kabuki is a highly stylized classical Japanese
dance-drama. Kabuki theatre is known for the stylization of its
drama and for the elaborate make-up worn by some of its performers. The
individual kanji characters, from left to right, mean sing, dance, and skill. Kabuki is therefore sometimes translated as "the art of singing and dancing." These are ateji characters which do not reflect actual etymology. The kanji of 'skill', however, generally refers to a performer in kabuki theatre. Since the word kabuki is believed to
derive from the verb kabuku, meaning "to lean" or "to be out of the ordinary", kabuki can be interpreted as "avant-garde" or "bizarre" theatre.
-as found in Wikipedia


Every SL day, at around 5pm SLT, the curtain goes up at the slurl_icon Mo-Lu Theater, Plaza del Jasmine. Sometimes the times may vary to accommodate other time zones. And sometimes the event may be offered as a special performance for groups or guests. But one thing is for sure: the colorful artistry of Mojo Manamiko and LuckyMoon Jiagu are unmatched and unrivaled. These two artists were inspired to cross over from real life into Second Life with this ancient artform after seeing some performances of Kabuki and because of their great love and respect for Asian art and culture.

kabuki_02The plays at Mo-Lu are written and conceived entirely by these two artists. The themes primarily are, as Mojo and Lucky state, "Inspired by love. It's something you live and die for, long for and fight for. Every emotion comes attached to love. We all have a place for love and enjoy when it prevails in life. It is tragic at times, but we always hope for a happy ending."

Currently, the performances feature just Mojo and Lucky. Not only do they write the plays, which take a couple of weeks to formulate, but they also choose, create and arrange the props, function as backstage managers and are the only two performers in the plays, all the while trying to pay homage to the traditional fashion of Kabuki. One might think that this is too much for this duo, but once you witness the fascinating and exotic beauty of their dance, it will entrance and mesmorize you like nothing else SL has to offer.

kabuki_04_3The current presentation for the month of July is "The Garden", running Monday through Thursday at 5pm SLT and Friday 7am and 6pm SLT, with specially timed performances on Saturday and Sunday (for those times do a search and type in "Kabuki"). For the month of August, Mojo and Lucky are working on a tale called "Naraku," a story of enduring, earth-bound love in the hereafter. One thing is for sure, Mojo and Lucky's Kabuki is bound to captivate and please.



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Hypatia of Alexandria Presented in SL

Text and Photo by Guest Writer SKYLAR SMYTHE

Hypatia_Skylar_Smythe“Hypatia of Alexandria,” is my first attempt at writing for the performing arts in Second Life™.  I am a 36 year old native of Toronto, Ontario Canada and I have been an active member of the virtual literary community since 2007, as a spoken word performer and event manager.  I am the Director of Marketing at “The Hotel Chelsea Second Life,” and a member of the Advisory Board 2009 on Association of Virtual Worlds.   I will be launching a new literary review blog at: www.avatarwrites.com in the coming month.

“Hypatia”  is the beginning of what I hope to be a series of theatrical pieces on the topic of “women in history”.  Written primarily in Shakespearean sonnet form, it features exciting breaks of dramatic dialogue and suspense. “Hypatia of Alexandria” will be showcased in Second Life and features a cast from North America, Great Britain and Australia.
One thing that is most compelling about the play is the serendipitous series of events that lead to the my inspiration to research and understand the life of Hypatia.  Explorer Dastardly, (Holocaust Educator and Artist) gave me a copy of a painting, “The School of Athens” by Raphael, for my home in Second Life.

I was fascinated by the painting, having recalled being shown a picture of it by my late Italian Grandfather, and began to study the historical figures found in the piece.  There, on the left side of the painting, stood a haunting female figure, who seemed to stare straight out at the viewer with a sorrowful and stoic expression.  The figure was Hypatia of Alexandria and this sparked my exploration into the history and mystery of the woman.

As a writer, I was deeply moved by the impact that Hypatia had on the academic world.  She possessed incredible talent in science and mathematics and chose to apply her knowledge to the betterment of her society.  Finding history to be frequently unkind to its empowered female leaders, I was infuriated as a Christian and deeply saddened as a woman, and the more I read about her, the more I felt moved to share her story.

The theatre experience for “Hypatia of Alexandria” begins with a museum like foyer, where the audience may browse pictures and mock artefacts recovered from the bottom of the Mediterranean Sea (trade flourished during the time of the Ptolemaic  era and many historical items were recovered during recent archaeological efforts, including pottery, wines, and small pieces of pagan sculptures).  After acclimatizing themselves to the era, the writer invites the audience to “step back in time” walking through the painting “The School of Athens” to ancient Alexandria, and to watch the great tragedy unfold.

For more information about “Hypatia of Alexandria” please contact me at: This e-mail address is being protected from spambots. You need JavaScript enabled to view it

Upcoming Performance Dates:

Friday July 17th 7-8 pm SLT
Friday July 24th 7-8 pm SLT
Saturday July 25th 7-8 pm SLT
 
Theatre SLURL:  slurl_icon http://slurl.com/secondlife/Wensley/136/149/1549
 
PREVIEW TRAILER
 
Cast

Hypatia – Morgana Nagorski
Narrator – Lisa Launay
              Skylar Smythe (understudy)

Theon – Klannex Northmead
Cyril – House Ragu
Lydia – Eve Petlyakov
Orestes - Caliban Jigsaw
Archeron – Misterblue Waves
Peter the Hand – CorvusPDX Noble

Play written and directed by Skylar Smythe.

Sponsored by The TLE Educational Network, Second Life’s free university.



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Shakespeare’s Twelfth Night Makes Appearance at the Blackfriars Theatre Opening PDF Print E-mail

by Sifriya Devin

Photos by Sifriya Devin

Blackfriars Theatre ExteriorAfter the capital campaign to save the Shakespeare sims, supporters have been treated to some wonderful additions that continue to provide amazing cultural experiences. On March 1st, the Second Life Shakespeare Company (SLSC) began staging performances of the first act of Shakespeare’s The Twelfth Night at the Globe Theatre. On March 21st, the SLSC performed part of Act One at the nearby Shakespeare sim to celebrate the grand opening of a new theatrical venue, the Blackfriars Theatre.

According to its creator, Ina Centaur, the Blackfriars Theatre build is “the most complete rendition” of the little known RL indoor theatre used by Shakespeare prior to the building of the Globe Theatre. As its name suggests, the original building was a religious structure eventually transformed for use by theatre companies of the 16th century. It is located just to the northwest of the Globe Theatre in the nearby Shakespeare sim, but be sure to teleport as flying has been disabled in the new area.

On approach to the new build, visitors will notice that the overall structure resembles an old European church building, yet on the inside, the stage and seating seem very well suited to a theatre production. Box seating on the sides with simple bench seating in front of the stage lend to the wonderful period atmosphere.

After the grand opening performance of the first act of the Twelfth Night, the production returns to the Globe Theatre for its regular performances. This leaves the new Blackfriars Theatre an open venue just waiting for performances. One future plan in the works is a series of performances centered on the romantic portions of Shakespeare’s plays. This upcoming April series, entitled “Sensual Scenes from Shakespeare with Sensuality”, is being planned by Sensuality Cordeaux and will feature such portions as The Taming of the Shrew and Romeo and Juliet.

Blackfriars Theatre InteriorThe performances being planned by Sensuality Cordeaux are set to coincide with another opening on April 23rd. The rooms below the Blackfriars Theatre will hold a full scale museum dedicated to the “history of the Blackfriars Theatre”. According to Centaur, the history behind the Blackfriars Theatre is long and complex. Only after years of RL study has she been able to create a rendition she thinks most closely resembles what the original structure must have looked like since only the foundations still exist. Now that her research has been fully rendered in a virtual structure, Centaur hopes to publish a paper on the subject in the near future.

In the mean time, be sure to continue to frequent the Globe Theatre productions as well as those performed at the Blackfriars Theatre. The Globe Theatre performances of the first act of the Twelfth Night will continue to be a free open ended run with a rotation of actors committing to the performances every Tuesday and Sunday. Future plans do include further acts of the play being performed. However, as free and amazing performances, please remember to support this endeavor with your donation Lindens.

 

The Shakespeare Island Sim – Beyond the Globe Theatre



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Last Updated on Tuesday, 07 April 2009 21:19
 
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